Import('env')
map_server_env = env.Clone()
map_server_src = [
    'map_server.cc',
    ]
map_server_objs = []
for src in map_server_src:
    map_server_objs += map_server_env.Object(src)
map_server_env.StaticLibrary('map_server', map_server_objs)
map_server_env.Append(LIBS = [
    'map_server',
    'game_proto',
    ])
map_server_env.Append(LIBPATH = [
    '$objroot/cpp_file',
    '$objroot/proto',
    '$objroot/proto/net_proto',
    '$objroot/proto/data_proto',
    ])
map_server_env.Program('map_server',
      ['main.cc'])
